split configuration into multiple files
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import subprocess
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import psutil
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import re
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from libqtile import widget, bar
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#region Custom_Memory
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class MemoryC(widget.base.ThreadedPollText):
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orientations = widget.base.ORIENTATION_HORIZONTAL
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defaults = [
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("format", "{MemUsed}GB/{MemTotal}GB", "Formatting for field names."),
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("update_interval", 1.0, "Update interval for the Memory"),
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]
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def __init__(self, **config):
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super().__init__(**config)
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self.add_defaults(MemoryC.defaults)
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def tick(self):
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self.update(self.poll())
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return self.update_interval
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def poll(self):
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mem = psutil.virtual_memory()
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swap = psutil.swap_memory()
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val = {}
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val["MemUsed"] = mem.used // 1024 // 1024 // 102.4 / 10
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val["MemTotal"] = mem.total // 1024 // 1024 // 102.4 / 10
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val["MemPercent"] = mem.percent
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val["MemFree"] = mem.free // 1024 // 1024 // 102.4 / 10
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val["Buffers"] = mem.buffers // 1024 // 1024 // 102.4 / 10
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val["Active"] = mem.active // 1024 // 1024 // 102.4 / 10
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val["Inactive"] = mem.inactive // 1024 // 1024 // 102.4 / 10
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val["Shmem"] = mem.shared // 1024 // 1024 // 102.4 / 10
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val["SwapTotal"] = swap.total // 1024 // 1024 // 102.4 / 10
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val["Swapfree"] = swap.free // 1024 // 1024 // 102.4 / 10
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val["SwapUsed"] = swap.used // 1024 // 1024 // 102.4 / 10
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val["SwapPercent"] = swap.percent
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return self.format.format(**val)
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#endregion
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#region Microphone_Widget
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re_vol = re.compile(r'\[(\d?\d?\d?)%\]')
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BUTTON_MUTE = 1
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class Mic(widget.base._TextBox):
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"""
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Custom Microphone widget
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"""
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orientations = widget.base.ORIENTATION_HORIZONTAL
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defaults = [
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("cardid", None, "Card Id"),
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("device", "default", "Device Name"),
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("channel", "Capture", "Channel"),
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("padding", 3, "Padding left and right. Calculated if None."),
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("update_interval", 0.2, "Update time in seconds."),
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("theme_path", None, "Path of the icons"),
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("emoji", False, "Use emoji to display volume states, only if ``theme_path`` is not set."
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"The specified font needs to contain the correct unicode characters."),
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("mute_command", None, "Mute command"),
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("volume_app", None, "App to control volume"),
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("volume_up_command", None, "Volume up command"),
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("volume_down_command", None, "Volume down command"),
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("get_volume_command", None, "Command to get the current volume"),
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("step", 2, "Volume change for up an down commands in percentage."
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"Only used if ``volume_up_command`` and ``volume_down_command`` are not set.")
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]
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def __init__(self, **config):
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widget.base._TextBox.__init__(self, '0', width=bar.CALCULATED, **config)
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self.add_defaults(Mic.defaults)
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if self.theme_path:
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self.length_type = bar.STATIC
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self.length = 0
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self.surfaces = {}
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self.volume = None
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def timer_setup(self):
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self.timeout_add(self.update_interval, self.update)
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if self.theme_path:
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self.setup_images()
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def create_amixer_command(self, *args):
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cmd = ['amixer']
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cmd.extend([x for x in args])
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return cmd
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def button_press(self, x, y, button):
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if button == BUTTON_MUTE:
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if self.mute_command is not None:
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subprocess.call(self.mute_command, shell=True)
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else:
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subprocess.call(self.create_amixer_command('-q',
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'sset',
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self.channel,
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'toggle'))
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self.draw()
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def update(self):
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vol = self.get_volume()
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if vol != self.volume:
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self.volume = vol
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# Update the underlying canvas size before actually attempting
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# to figure out how big it is and draw it.
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self._update_drawer()
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self.bar.draw()
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self.timeout_add(self.update_interval, self.update)
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def _update_drawer(self):
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if self.emoji:
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if self.volume > 0:
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self.text = ''
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elif self.volume <= 0:
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self.text = ''
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else:
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if self.volume == -1:
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self.text = 'M'
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else:
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self.text = '{}%'.format(self.volume)
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def get_volume(self):
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try:
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get_volume_cmd = self.create_amixer_command('sget',
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self.channel)
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if self.get_volume_command:
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get_volume_cmd = self.get_volume_command
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mixer_out = self.call_process(get_volume_cmd)
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except subprocess.CalledProcessError:
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return -1
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if '[off]' in mixer_out:
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return -1
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volgroups = re_vol.search(mixer_out)
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if volgroups:
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return int(volgroups.groups()[0])
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else:
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# this shouldn't happen
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return -1
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def draw(self):
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if self.theme_path:
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self.drawer.draw(offsetx=self.offset, width=self.length)
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else:
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widget.base._TextBox.draw(self)
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def cmd_mute(self):
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# Emulate button press.
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self.button_press(0, 0, BUTTON_MUTE)
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#endregion
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